This not only deters cheating, but it helps secure a wider array of accounts from being hacked. In our quest to make cheaters' lives as difficult as possible, we included APAC regions in the 2-Step Verification Ranked Lock. Our goal is to cancel any benefit that could be gained from this practice by making it costly for illegitimate players. We are also working to increase barriers to entry for both cheat developers and their users. INCREASED BARRIERS TO ENTRY AND CHEAT PREVENTIONĬheat detection is only one piece of the anti-cheat puzzle in Siege. We will continue to ensure that our partnership with BattlEye has a positive impact on the Rainbow Six Siege community. IMPROVING BATTLEYE IN SIEGEįor the last six months, we have been working with BattlEye to improve cheat detections in Siege. We will continue to develop new models that give us better visibility on what is happening live in order to expedite the identification of cheaters and sanctioning them. This helps us ensure the detections are identifying concrete proof of cheating. The first ban waves are done by hand, allowing us to review each impacted player. Next, we launch it on the backend and make sure we are comfortable with the results. We start by identifying data that will make our detection model relevant. ![]() ![]() New detection models will always launch manually. Automation for this first model is planned for the beginning of Year 6. This is causing the process to be slower than we would like. We are happy with the accuracy of our first model, but we are still operating the ban waves manually. One of the major goals of data-based cheat detection is to sanction cheaters faster. USING DATA-BASED DETECTION MODELS FOR EARLY DETECTION AND FLAGGING CHEATSīans based on player statistics are still new to Rainbow Six Siege. That’s why we are building new cheat detections based on statistics to uncover our most disruptive cheat users. As cheating is ever-evolving thanks to changing behaviors, the continued bypassing of systems, and more, it will always be impossible to detect 100% of cheaters. IMPROVED CHEAT DETECTIONĬheat detection will always be a work in progress, as well as a ‘’hunting’’ process. These continue to be our focus and we have some updates to report. The June Dev Blog described three important topics for 2020: Detection, Blockers, and Vulnerabilities. Adding this to our cheating sanctions brings us to a total of 52,69% increase in cheating bans.Ī Look Back at 2020 and Where We Are Heading We used this new data detection model to ban over 4500 players between August and December. In August, we started issuing a new type of cheating sanction based on player data-something we will go into more detail on below. With a continually growing population and the increased availability of cheats, new cheats and cheaters regularly keep us on our toes. ![]() Improved detection, detailed reporting, and data sharing with BattlEye were big factors in this ban increase. Increased Barriers to prevent cheaters and novel cheatsīy the end of 2020, we confirmed we exceeded our previous annual ban number record by 44.73%.In our never-ending cat and mouse game with cheaters and cheat developers, we continue to focus our efforts on 3 core points: The Siege Team’s Approach Towards Cheating Hackers: For the context of this article, these are malicious individuals/groups who are taking over accounts that are not theirs and re-selling accounts they do not own.Cheat Developers: Those developing cheat applications which they then use, sell, or give to cheaters.Cheaters: Players using a 3rd party application, script, or macro to obtain an unfair advantage in-game or in a manner that violates the Terms of Service for Rainbow Six Siege. ![]() Throughout the blog we’ll reference a few different groups of exploiters: To summarize our current status, we are actively reinforcing cheat detection by adding to existing security measures and lessening the overall ability to cheat in Rainbow Six Siege. Most of our changes will be made on the backend, so you may not see them. While we would love to be fully transparent, doing so could hinder our efforts as it could aid in the creation of new cheats. For the last six months, the team has continued the fight and we would like to share with you a bit about what’s been happening behind the scenes. It’s been about half a year since our last dev blog on the Rainbow Six Siege war against cheats.
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